#ifndef _IMAGE_LABELING_H_
#define _IMAGE_LABELING_H_

#include "Common.h"

int push(short *stackx, short *stacky, int arr_size, short vx, short vy, int *top);
int pop(short *stackx, short *stacky, short *vx, short *vy, int *top);
void m_BlobColoring(BYTE* CutImage, int height, int width);

#endif
